In his assessment for
play game Informer,
Jeff Marchiafava expressed similar thoughts to Plessas's, criticizing the game for squandering nice potential with technical shortcomings.
Its central narrative is superfluous and shallow, clogged up with atrocious dialogue and dull characters, and
it is plagued with low-level technical issues.
More particularly, Marchiafava criticized the body price, voice performing, and gunplay, saying
that the game's "few good concepts are crushed beneath the weight of fixed glitches and different problems".
Jeb Haught of Game Revolution praised the weapon customization and level design, but criticized the "monotonous" gameplay, "inconsistent" frame
price, "awkward" gunplay, "forgettable" characters, and technical problems.
Jon Ryan of IGN concluded his review with: "Though its world has some nice aesthetic gadgets and a cool concept, finally all of Homefront: The Revolution's parts feel repetitive, unpolished, or downright unnecessary. Over the length of its campaign it fails to ship a satisfying - and even fully functional - shooter expertise." Ryan,
like Haught, praised the weapon modification system and the world design.